Keeping daily blog posting roll, have a sneak peek at the very first shot in the movie!
In this shot, Koro still doesn’t have his facial animation, we’re working on it as well as blocking the remaining shots. Lots to go.
Today we tweaked the length of the last shot. We can safely say that Caminandes Ep. 2 has a total of 19 shots (yes, nineteen!) That’s more than twice Llama Drama, but only ~40% longer running time. This short has definitely much more action. Koro walks, runs, jumps, goes from happiness to fear, all in two minutes! (OK maybe will end up a tad longer, but still!)
If you like cartoons and open content, and would like to take a look at the production files or tutorials included, or just want to support a fun project, consider getting the USB Card or Digital Download. This will help us realize the project and the rest will be donated to Blender and the Blender Foundation.
Open Movie projects are not only about making open content, we have to improve the software as well. After all, this project is funded thanks to people like you, that use and/or love your own 3d software!
These are the changes we had in the last few days:
Shadeless view is important for many reasons, mostly for painting. On Blender Internal, to see a shadeless model you had to delete/move lamps off the view, cumbersome but at list it was possible. On Cycles, it wasn’t possible until now. Welcome Shadeless 3D View! [r60783]
Koro, our main character, is getting brand new rigging!
Rigging is what makes 3D models move and appear alive. Juan Pablo Bouza made BlenRig time ago, a super configurable biped rig. Now he’s taking it to another level to make it a fully featured quadruped rig, with special little things we need to push the cartoon side on this movie.
We really want Caminandes: Episode 2 (codenamed project Pampa by us :) to be very cartoon, much more than the first one. So having a crazy rig like this will allow us plenty of weird shapes and expressions that we couldn’t make before. Can’t wait to see what Hjalti can do with it!
Here we had our first meeting with Juan Pablo (he’s in Argentina)
I couldn’t help to walk around and record some bits.
Following the success of the first Caminandes episode, we are proud to announce the production of the next one in the series! It’s going to be a ~2 minutes short film and it will be produced and released as a Blender Foundation Open Movie Project. The same spirit as the first episode, but this time we’re going fully open as well as supporting Blender.
This means that along with the short film in the highest quality format, you will get access to all the production assets (characters, environments, lighting sets), great documentation, tutorials, the software it was made on, just like in any other open movie. An example of this software being used can be found at mobile slots learn more here.