Koro, our main character, is getting brand new rigging!
Rigging is what makes 3D models move and appear alive. Juan Pablo Bouza made BlenRig time ago, a super configurable biped rig. Now he’s taking it to another level to make it a fully featured quadruped rig, with special little things we need to push the cartoon side on this movie.
We really want Caminandes: Episode 2 (codenamed project Pampa by us :) to be very cartoon, much more than the first one. So having a crazy rig like this will allow us plenty of weird shapes and expressions that we couldn’t make before. Can’t wait to see what Hjalti can do with it!
I couldn’t help to walk around and record some bits.
It’s been a super productive first day of production here at the Blender Institute, and we still have two more weeks to go. /me smiles