Our team is international and passionate about animation!
Pablo is a generalist 3D artist and trainer from Patagonia. During the 10 years of experience he has worked on feature and short movies, games, and advertisement.
Francesco works as layout artist and freelance multimedia producer. He has worked at the Blender Institute on the Mango Open Movie Project and collaborated with the Blender Institute on other projects.
For Caminandes he is responsible for all organisational and financial tasks, and ensure the project targets are met.
Hjalti has been working as a character animator for 6 years, primarily working in Blender. Since 2007 he’s worked on the biggest animated ad campaigns in Iceland, many of which have been nominated and awarded at the Icelandic Advertising Awards.
Andy has been using blender for quite a while now, about 12 years give or take! He took part in Elephants Dream, Big Buck Bunny and most recently Tears of Steel. Gee, he must be getting old!
Usually he likes to light and comp stuff, but occasionally does other crazy things as well, like baking cookies or blending smoothies.
Juan is a 3d generalist who specialises in rigging and character modelling. He is the creator of BlenRig rigging system and in Caminandes 2 he is making use of the upcoming BlenRig 5. Juan is also working in two Blender features films, “Kiribati” and “Cronopios and Famas”.
Sergey is an active Blender developer since 2009 and since 2011 he is working part time for the Blender Foundation in developer support. Besides from general development tasks, his main focus is motion tracking. Sergey has worked 4 months in Amsterdam as studio TD for Project Mango – Tears of Steel.
During his 10 years of working as a full-time composer for media, Jan has written music for more than 200 shorts, documentary features, TV commercials, and video games. Among these, he provided the music and sound for the Blender Foundation Open Movies Elephants Dream, Big Buck Bunny, and Sintel.
Beorn has worked in 3D and motion graphics for 18 years, recently specialising in character animation. Beorn’s work can be seen on Warner Brothers’ “Happy Feet 2”, the Blender Foundation’s “Sintel” and the first episode of Caminandes. He has contributed the story for this episode.